Alemannenring GTL V1.0
Alemannenring (Singen City track) was developed by Alemannenring.de for rFactor.
Pls.ind original Readme inside this archive.
They never finished it due to private life isses, but released the Beta to all of us for rFactor.
I can't imagine how many working hours these guys spend on this amazing project!
- My biggest respect for their fantastic work -
Pls. find the original rF-Documentation of Alemannenring.de inside this archive.
It was very friendly that Mike from Alemannenring.de grant us conversions to GTL>R2 for our Events at bierbuden.de.
Thank you so much for the permission!
His restricton is to use the conversions at Bierbuden.de only.
So you may not upload it to any other community server for download!
Thanks for accepting this restriction!
We’re offering the result of all our working hours to all of you free of charge but we
ask for one single fee from your side:
Pls. give a little respect to all these working hours all of us spend for free for your entertainment!
This project is a “take it as it is, or leave it”-release, pls. see EULA for more detailed information.
WHAT WIKIPEDIA MENTIONES ABOUT ALEMANNENRING
The Alemannenring was an auto racing circuit in Southern Germany.
The circuit was located on public roads around in the industrial area of Singen in Baden-Württemberg.
It hosted its final motor race in 1995.
The circuit is 2.8 km long and based around a series of four lane wide roads in the town of Singen (Hohentweil).
The circuit was consistently 14 meters wide, apart from on the start/finish straight where it decreased to 9 meters due to the pitlane.
The track featured only 8 turns, 7 of which were 90 degree turns and the other a 180 degree hairpin turn.
There was also a small chicaned section towards the end of the straight on Robert Gerwig Strasse.
The track could be considered as similar to the Norisring, for its street profile, length and for just having 8 turns.
The circuit hosted a DTM event every year between 1991 and 1995, the only racing the street circuit ever saw.
- Working Start-/PitIn-/Pitoutlight
- Animated marshals
- Full featured GTL AIW for 36 cars (incl. pace car)
- multi layer shaders incl. faked shadows
- Alemannenring.de for creating this amazing track
- DutchDevil for getting me started in conversion issues
- MotorfX and Greybrad for their kind AIW guidance
- Dumeklemmerin for her patience and understanding.
..and all the guys I'm in contact due to conversion issues.
YOU'VE FOUND A BUG:
Pls. report bugs in our forum at www.altbierbude.de
- initial release for GTL
have a lot of fun with this amazing track,