Legacy of Brickyard Legends presents
1970 BMW 1600 TI / BMW 2002 TI
- Extract package to your GTL folder.
- Original non-released BMW 1602 gr2 mod: Brickyard Legends Team
- 3D model, static textures, structures: Papag21
- physics: Greg7, Gravin, Nappe1
- Suspension physics: Gravin
- Engine and other physics: Nappe1
- modifications to make it 1970 1600TI / 2002 TI: Nappe1
- Templates: Nappe1
- 1970 BMW 1600 TI skins:
- Toto: #11, #47, #60, #61 (1970 real world skins)
- Suti: #12, #220 (1970’s real world skins)
- Nappe1: #313 (fantasy skin)
- 1970 BMW 2002 TI skins:
- Suti: #8 (1970’s real world skin)
- Nappe1: #314, #79 (fantasy skins)
Altbierbude version additions & beta testing:
- Manfred Haupenthal
- My wife. Lots of understanding and patience.
- Soczew and Greg7 for support and handling the permissions.
- Ney Dias for support.
- “GTL reisinki” -whats app group members.
- BMW Club of Finland for the excellent web pages and info.
- MichaW for Altbierbude version management.
- Everyone who was/is part of the brickyard legends team.
BMW 1600 TI was dual carburated group 2 homologation model of 1600-2. TI version was manufactured from September 1967 to December 1968. The release of 2002 model in January 1968 started the coundown for the 1600 TI as 2002 being single carburated could pass the US emission tests while 1600 TI with it’s dual carbs could not. 2002 TI was dual carburated group 2 homologation model of 2002 and it was manufactured from September 1968 to April 1971.
In 1971 BMW did major overhaul to all 02-series cars. 1500-2 and 1600-2 were renamed to 1502 and 1602 and as the same time the group 2 rules were changed drastically, need of homologation specials was reduced quite bit. Rules now allowed homologation of modification kits, in which manufacturer needed to show that at least 100 kits has been produced. This ment that there was no need anymore building 1000 units of car with different carburation or injection system, but just making 100 units of modification kit to change standard car full fill the requirements. 1602 became as good base for race car as 1600TI and 2002 as good as 2002TI, making them obsolete. BMW however did 2002 Tii as replacement to 2002 TImeventhough there was no need for such car in terms of motorsport.
This mod presents both cars in 1970 performance. 1600 TI, though being dead as dodo in terms of production, showed it’s full potential by winning the ETCC Division 2 Championship. Cars running in ETCC were tuned and ran by Alpina. 1970 was a bit “middle drop” for the 2002 TI as it had glorious days in 1969 under Group 5 rules and while the 1970 Group 2 rules were said to be close to previous years’ Group 5, there were few major differences. One of them being that Induction had to be same as in production model. And BMW’s Group 5 success was based on 2002 TI with turbo on it. So no turbo for 2002 ment that the tuning of the engine had to be done completely different way and while 2002 TI had some success in 1970, the major effort went that year to 1600 TI and 2600 CS which were ran with great success.
Production 2002 Turbo versio did follow 3 years later but oil crisis cut the wings from the project almost instantly.
In December 2017 when I was working on with new online championship cars, BYL had BMW 1602 and 2002 in works. As my car set was set to earlier than 1971, I did alternative physics for simulating 1600 TI using the same 3D model and structure as the BYL’s mod, so that when BYL releases their mod, I can use it with changed physics (and set of new skins) to my series. It would been okayish although the 3D model incorporated newer eblems. However the BYL’s mod got stuck due several different reasons and stayed a stand still until 2021. As there was now couple of guys finializing unfinished mods with Papag21’s permission, I decided to give a go to make the changes to 3D model to also look like 1600 TI. Even though the changes were not that big, there was a lot of work as I wanted to make the templates for the skinners and these were very first templates I have ever done. The original templates were long lost so making high quality skins would been too hard. In late phase I was asked for include also 2002TI, which I did in it’s 1970 spec.
Skinning & Modding:
You can find templates, genstring and skinning guide (pdf) under the templates folder.
Conversion to other games:
Permission needed from ALL AUTHORS and when granted, original authors must be mentioned.
- 1.0: March, 2022: First release version.
So, here they are. At last. The 2002TI skin #79 is dedicated to our cat “Kaste”. She passed away 2 weeks before the release.
Nappe1 Signs off,
13th of March, 2022.