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                    Aw: Massive Probleme mit NOS 24 online (1 viewing) (1) Guest
                    Go to bottom Post Reply Favoured: 0
                    TOPIC: Aw: Massive Probleme mit NOS 24 online
                    #121100
                    rdjango (Moderator)
                    Das einzige Problem ist meine Fahrerei
                    Moderator
                    Register Date
                    2009-05-03 22:27:32
                    Latest Post
                    2026-03-15 15:47:45
                    Posts: 3281
                    graphgraph
                    User Offline Click here to see the profile of this user
                    Massive Probleme mit NOS 24 online 1 Month, 2 Weeks ago  
                    Moin,

                    mit unserere nächsten ETCC Strecke Nos 24h habe ich massive Probleme:

                    Ich schaffe zwar eine gezeitete Runde, aber die Zeit wird weder im Autoreporter noch in der Datenbank registriert. Nach der Runde fliege ich dann regelmäßig vom Server.

                    Ich hatte schon mehrere Discos dieses Saison aber so heftig schon beim Training noch nicht.

                    Was ich gemacht habe:

                    Netzwerkkabel und Switch überprüft, Montag kommen neue Kabel aber bisher hats ja meistens funktioniert.

                    Neuesten Netzwerkkartentreiber von der Realtekseite installiert, angeblich ohne Energiesparmöglichkeit - ist in den Eigenschaften auch nicht angekreuzt.

                    Die Strecke heruntergeladen und manuell neu installiert.

                    Mit der Testinstallation auf den Server : gleiches Ergebnis.

                    Die Tracedatei sieht folgendermaßen aus:


                    TRACE LEVEL = 100
                    NetComm.cpp 7639: NetComm checking command line: "-trace=100"
                    game.cpp 622: Entered Game::Enter()
                    osman.cpp 480: Entered OSMan::Enter()
                    setup.cpp 1088: Could not find VOLVO_P1800.HDC
                    setup.cpp 1088: Could not find VOLVO_P1800.CAS
                    setup.cpp 1088: Could not find VOLVO_P1800.AUD
                    setup.cpp 1088: Could not find .HED
                    setup.cpp 1088: Could not find .HED
                    setup.cpp 1088: Could not find .HED
                    setup.cpp 1088: Could not find .HED
                    setup.cpp 1088: Could not find .HED
                    setup.cpp 1088: Could not find .HED
                    setup.cpp 1088: Could not find SIMCA_RALLYE2_SOUNDS.AUD
                    vidman.cpp 1044: Entered VidMan::Enter()
                    specialfx.cp 3138: Entered SpecialFX::Enter()
                    dynman.cpp 632: Entered DynMan::Enter()
                    plrfile.cpp 3334: Entered PlayerFile::Enter()
                    sound.cpp 725: Entered Sound::Enter()
                    hwinput.cpp 6369: Entered HWInput::Enter()
                    onscreen.cpp 2941: Entered OnScreen::Enter()
                    game.cpp 717: Entered Game:etup()
                    hwinput.cpp 6383: Entered HWInput:etup()
                    options.cpp 1561: Entered Options:etup()
                    plrfile.cpp 2510: Attempting to save to USERDATA\rdjango\rdjango.TMP
                    plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\rdjango\rdjango.PLR
                    O_AppGz.cpp 30681: Join Session was successful, setting local session description:
                    O_AppGz.cpp 30682: ** Session Name: www6.altbierbude.de
                    O_AppGz.cpp 30683: ** Scene Base: NoS_24h
                    O_AppGz.cpp 30684: ** AI Opp: 0
                    O_AppGz.cpp 30685: ** Human Opp: 0
                    O_AppGz.cpp 30686: ** Max Players: 37
                    specialfx.cp 3144: Entered SpecialFX:etup()
                    steward.cpp 4585: Entered Steward:etup()
                    dynman.cpp 644: Entered DynMan:etup()
                    sound.cpp 748: Entered Sound:etup()
                    onscreen.cpp 2947: Entered OnScreen:etup()
                    vidman.cpp 1184: Entered VidMan:etup()
                    plrfile.cpp 3344: Entered PlayerFile:etup()
                    plrfile.cpp 2510: Attempting to save to USERDATA\rdjango\rdjango.TMP
                    plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\rdjango\rdjango.PLR
                    game.cpp 764: Entered Game::Init()
                    vidman.cpp 1237: Entered VidMan::Init()
                    ai_db.cpp 2143: Entered AIDatabase::Init()
                    steward.cpp 4680: Entered Steward::Init()
                    steward.cpp 1403: Could not find light "PTLIT02"
                    hwinput.cpp 6426: Entered HWInput::Init()
                    specialfx.cp 3255: Entered SpecialFX::Init()
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    dynman.cpp 674: Entered DynMan::Init()
                    slot.cpp 291: Entered Slot::Init()
                    vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\ SAFETYCAR\SAFETYCAR.CAS)
                    dynman.cpp 803: Exited DynMan::Init()
                    LensFlare.cp 59: Entered LensFlare::Init()
                    camera.cpp 4125: Entered CamMan::Init()
                    sound.cpp 753: Entered Sound::Init()
                    render.cpp 286: Entered Render::Init()
                    onscreen.cpp 2953: Entered OnScreen::Init()
                    AnimationLoa 24: AnimationLoader::Load(NoS_24h.ani)
                    AnimationLoa 39: Could not open NoS_24h.ani
                    game.cpp 893: Entered Game::Restart()
                    NetComm.cpp 8844: Entering "SynchronizeWithServer()"
                    sound.cpp 760: Entered Sound::Restart()
                    steward.cpp 4835: Entered Steward::Restart()
                    specialfx.cp 3732: Entered SpecialFX::Restart()
                    hwinput.cpp 6437: Entered HWInput::Restart()
                    dynman.cpp 811: Entered DynMan::Restart()
                    driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
                    camera.cpp 4149: Entered CamMan::Restart()
                    render.cpp 302: Entered Render::Restart()
                    onscreen.cpp 2973: Entered OnScreen::Restart()
                    vidman.cpp 1454: Entered VidMan::Restart()
                    plrfile.cpp 3381: Entered PlayerFile::Restart()
                    game.cpp 893: Entered Game::Restart()
                    sound.cpp 760: Entered Sound::Restart()
                    steward.cpp 4835: Entered Steward::Restart()
                    specialfx.cp 3732: Entered SpecialFX::Restart()
                    hwinput.cpp 6437: Entered HWInput::Restart()
                    dynman.cpp 811: Entered DynMan::Restart()
                    driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
                    driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
                    camera.cpp 4149: Entered CamMan::Restart()
                    render.cpp 302: Entered Render::Restart()
                    onscreen.cpp 2973: Entered OnScreen::Restart()
                    vidman.cpp 1454: Entered VidMan::Restart()
                    plrfile.cpp 3381: Entered PlayerFile::Restart()
                    game.cpp 1087: Entered Game:ost()
                    sound.cpp 849: Entered Sound:ost()
                    specialfx.cp 3868: Entered SpecialFX:ost()
                    steward.cpp 5363: Entered Steward:ost()
                    hwinput.cpp 6467: Entered HWInput:ost()
                    dynman.cpp 1516: Entered DynMan:ost()
                    camera.cpp 4295: Entered CamMan:ost()
                    render.cpp 480: Entered Render:ost()
                    onscreen.cpp 3038: Entered OnScreen:ost()
                    vidman.cpp 1759: Entered VidMan:ost()
                    plrfile.cpp 3386: Entered PlayerFile:ost()
                    plrfile.cpp 2510: Attempting to save to USERDATA\rdjango\rdjango.TMP
                    plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\rdjango\rdjango.PLR
                    game.cpp 717: Entered Game:etup()
                    hwinput.cpp 6383: Entered HWInput:etup()
                    options.cpp 1561: Entered Options:etup()
                    O_AppGz.cpp 30681: Join Session was successful, setting local session description:
                    O_AppGz.cpp 30682: ** Session Name: www6.altbierbude.de
                    O_AppGz.cpp 30683: ** Scene Base: NoS_24h
                    O_AppGz.cpp 30684: ** AI Opp: 0
                    O_AppGz.cpp 30685: ** Human Opp: 0
                    O_AppGz.cpp 30686: ** Max Players: 37
                    specialfx.cp 3144: Entered SpecialFX:etup()
                    steward.cpp 4585: Entered Steward:etup()
                    dynman.cpp 644: Entered DynMan:etup()
                    sound.cpp 748: Entered Sound:etup()
                    onscreen.cpp 2947: Entered OnScreen:etup()
                    vidman.cpp 1184: Entered VidMan:etup()
                    plrfile.cpp 3344: Entered PlayerFile:etup()
                    plrfile.cpp 2510: Attempting to save to USERDATA\rdjango\rdjango.TMP
                    plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\rdjango\rdjango.PLR
                    game.cpp 764: Entered Game::Init()
                    vidman.cpp 1237: Entered VidMan::Init()
                    ai_db.cpp 2143: Entered AIDatabase::Init()
                    steward.cpp 4680: Entered Steward::Init()
                    steward.cpp 1403: Could not find light "PTLIT02"
                    hwinput.cpp 6426: Entered HWInput::Init()
                    specialfx.cp 3255: Entered SpecialFX::Init()
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    dynman.cpp 674: Entered DynMan::Init()
                    slot.cpp 291: Entered Slot::Init()
                    vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\ SAFETYCAR\SAFETYCAR.CAS)
                    dynman.cpp 803: Exited DynMan::Init()
                    LensFlare.cp 59: Entered LensFlare::Init()
                    camera.cpp 4125: Entered CamMan::Init()
                    sound.cpp 753: Entered Sound::Init()
                    render.cpp 286: Entered Render::Init()
                    onscreen.cpp 2953: Entered OnScreen::Init()
                    AnimationLoa 24: AnimationLoader::Load(NoS_24h.ani)
                    AnimationLoa 39: Could not open NoS_24h.ani
                    game.cpp 893: Entered Game::Restart()
                    NetComm.cpp 8844: Entering "SynchronizeWithServer()"
                    sound.cpp 760: Entered Sound::Restart()
                    steward.cpp 4835: Entered Steward::Restart()
                    specialfx.cp 3732: Entered SpecialFX::Restart()
                    hwinput.cpp 6437: Entered HWInput::Restart()
                    dynman.cpp 811: Entered DynMan::Restart()
                    driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
                    camera.cpp 4149: Entered CamMan::Restart()
                    render.cpp 302: Entered Render::Restart()
                    onscreen.cpp 2973: Entered OnScreen::Restart()
                    vidman.cpp 1454: Entered VidMan::Restart()
                    plrfile.cpp 3381: Entered PlayerFile::Restart()
                    game.cpp 1087: Entered Game:ost()
                    sound.cpp 849: Entered Sound:ost()
                    specialfx.cp 3868: Entered SpecialFX:ost()
                    steward.cpp 5363: Entered Steward:ost()
                    hwinput.cpp 6467: Entered HWInput:ost()
                    dynman.cpp 1516: Entered DynMan:ost()
                    camera.cpp 4295: Entered CamMan:ost()
                    render.cpp 480: Entered Render:ost()
                    onscreen.cpp 3038: Entered OnScreen:ost()
                    vidman.cpp 1759: Entered VidMan:ost()
                    plrfile.cpp 3386: Entered PlayerFile:ost()
                    plrfile.cpp 2510: Attempting to save to USERDATA\rdjango\rdjango.TMP
                    plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\rdjango\rdjango.PLR
                    game.cpp 717: Entered Game:etup()
                    hwinput.cpp 6383: Entered HWInput:etup()
                    options.cpp 1561: Entered Options:etup()
                    O_AppGz.cpp 30681: Join Session was successful, setting local session description:
                    O_AppGz.cpp 30682: ** Session Name: www6.altbierbude.de
                    O_AppGz.cpp 30683: ** Scene Base: NoS_24h
                    O_AppGz.cpp 30684: ** AI Opp: 0
                    O_AppGz.cpp 30685: ** Human Opp: 0
                    O_AppGz.cpp 30686: ** Max Players: 37
                    specialfx.cp 3144: Entered SpecialFX:etup()
                    steward.cpp 4585: Entered Steward:etup()
                    dynman.cpp 644: Entered DynMan:etup()
                    sound.cpp 748: Entered Sound:etup()
                    onscreen.cpp 2947: Entered OnScreen:etup()
                    vidman.cpp 1184: Entered VidMan:etup()
                    plrfile.cpp 3344: Entered PlayerFile:etup()
                    plrfile.cpp 2510: Attempting to save to USERDATA\rdjango\rdjango.TMP
                    plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\rdjango\rdjango.PLR
                    game.cpp 764: Entered Game::Init()
                    vidman.cpp 1237: Entered VidMan::Init()
                    ai_db.cpp 2143: Entered AIDatabase::Init()
                    steward.cpp 4680: Entered Steward::Init()
                    steward.cpp 1403: Could not find light "PTLIT02"
                    hwinput.cpp 6426: Entered HWInput::Init()
                    specialfx.cp 3255: Entered SpecialFX::Init()
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    dynman.cpp 674: Entered DynMan::Init()
                    slot.cpp 291: Entered Slot::Init()
                    vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\ SAFETYCAR\SAFETYCAR.CAS)
                    dynman.cpp 803: Exited DynMan::Init()
                    LensFlare.cp 59: Entered LensFlare::Init()
                    camera.cpp 4125: Entered CamMan::Init()
                    sound.cpp 753: Entered Sound::Init()
                    render.cpp 286: Entered Render::Init()
                    onscreen.cpp 2953: Entered OnScreen::Init()
                    AnimationLoa 24: AnimationLoader::Load(NoS_24h.ani)
                    AnimationLoa 39: Could not open NoS_24h.ani
                    game.cpp 893: Entered Game::Restart()
                    NetComm.cpp 8844: Entering "SynchronizeWithServer()"
                    sound.cpp 760: Entered Sound::Restart()
                    steward.cpp 4835: Entered Steward::Restart()
                    specialfx.cp 3732: Entered SpecialFX::Restart()
                    hwinput.cpp 6437: Entered HWInput::Restart()
                    dynman.cpp 811: Entered DynMan::Restart()
                    driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
                    camera.cpp 4149: Entered CamMan::Restart()
                    render.cpp 302: Entered Render::Restart()
                    onscreen.cpp 2973: Entered OnScreen::Restart()
                    vidman.cpp 1454: Entered VidMan::Restart()
                    plrfile.cpp 3381: Entered PlayerFile::Restart()
                    game.cpp 1087: Entered Game:ost()
                    sound.cpp 849: Entered Sound:ost()
                    specialfx.cp 3868: Entered SpecialFX:ost()
                    steward.cpp 5363: Entered Steward:ost()
                    hwinput.cpp 6467: Entered HWInput:ost()
                    dynman.cpp 1516: Entered DynMan:ost()
                    camera.cpp 4295: Entered CamMan:ost()
                    render.cpp 480: Entered Render:ost()
                    onscreen.cpp 3038: Entered OnScreen:ost()
                    vidman.cpp 1759: Entered VidMan:ost()
                    plrfile.cpp 3386: Entered PlayerFile:ost()
                    plrfile.cpp 2510: Attempting to save to USERDATA\rdjango\rdjango.TMP
                    plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\rdjango\rdjango.PLR
                    game.cpp 717: Entered Game:etup()
                    hwinput.cpp 6383: Entered HWInput:etup()
                    options.cpp 1561: Entered Options:etup()
                    specialfx.cp 3144: Entered SpecialFX:etup()
                    steward.cpp 4585: Entered Steward:etup()
                    dynman.cpp 644: Entered DynMan:etup()
                    sound.cpp 748: Entered Sound:etup()
                    onscreen.cpp 2947: Entered OnScreen:etup()
                    vidman.cpp 1184: Entered VidMan:etup()
                    plrfile.cpp 3344: Entered PlayerFile:etup()
                    plrfile.cpp 2510: Attempting to save to USERDATA\rdjango\rdjango.TMP
                    plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\rdjango\rdjango.PLR
                    game.cpp 764: Entered Game::Init()
                    vidman.cpp 1237: Entered VidMan::Init()
                    ai_db.cpp 2143: Entered AIDatabase::Init()
                    steward.cpp 4680: Entered Steward::Init()
                    steward.cpp 1403: Could not find light "PTLIT02"
                    hwinput.cpp 6426: Entered HWInput::Init()
                    specialfx.cp 3255: Entered SpecialFX::Init()
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    htree.cpp 384: Gaussian elimination for HAT poly failed once
                    htree.cpp 422: Gaussian elimination for HAT poly failed twice
                    dynman.cpp 674: Entered DynMan::Init()
                    slot.cpp 291: Entered Slot::Init()
                    vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\ SAFETYCAR\SAFETYCAR.CAS)
                    dynman.cpp 803: Exited DynMan::Init()
                    LensFlare.cp 59: Entered LensFlare::Init()
                    camera.cpp 4125: Entered CamMan::Init()
                    sound.cpp 753: Entered Sound::Init()
                    render.cpp 286: Entered Render::Init()
                    onscreen.cpp 2953: Entered OnScreen::Init()
                    AnimationLoa 24: AnimationLoader::Load(NoS_24h.ani)
                    AnimationLoa 39: Could not open NoS_24h.ani
                    game.cpp 893: Entered Game::Restart()
                    NetComm.cpp 8844: Entering "SynchronizeWithServer()"
                    sound.cpp 760: Entered Sound::Restart()
                    steward.cpp 4835: Entered Steward::Restart()
                    specialfx.cp 3732: Entered SpecialFX::Restart()
                    hwinput.cpp 6437: Entered HWInput::Restart()
                    dynman.cpp 811: Entered DynMan::Restart()
                    driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
                    camera.cpp 4149: Entered CamMan::Restart()
                    render.cpp 302: Entered Render::Restart()
                    onscreen.cpp 2973: Entered OnScreen::Restart()
                    vidman.cpp 1454: Entered VidMan::Restart()
                    plrfile.cpp 3381: Entered PlayerFile::Restart()
                    game.cpp 893: Entered Game::Restart()
                    sound.cpp 760: Entered Sound::Restart()
                    steward.cpp 4835: Entered Steward::Restart()
                    specialfx.cp 3732: Entered SpecialFX::Restart()
                    hwinput.cpp 6437: Entered HWInput::Restart()
                    dynman.cpp 811: Entered DynMan::Restart()
                    driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
                    driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
                    camera.cpp 4149: Entered CamMan::Restart()
                    render.cpp 302: Entered Render::Restart()
                    onscreen.cpp 2973: Entered OnScreen::Restart()
                    vidman.cpp 1454: Entered VidMan::Restart()
                    plrfile.cpp 3381: Entered PlayerFile::Restart()
                    game.cpp 893: Entered Game::Restart()
                    sound.cpp 760: Entered Sound::Restart()
                    steward.cpp 4835: Entered Steward::Restart()
                    specialfx.cp 3732: Entered SpecialFX::Restart()
                    hwinput.cpp 6437: Entered HWInput::Restart()
                    dynman.cpp 811: Entered DynMan::Restart()
                    driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
                    driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
                    camera.cpp 4149: Entered CamMan::Restart()
                    render.cpp 302: Entered Render::Restart()
                    onscreen.cpp 2973: Entered OnScreen::Restart()
                    vidman.cpp 1454: Entered VidMan::Restart()
                    plrfile.cpp 3381: Entered PlayerFile::Restart()
                    game.cpp 1087: Entered Game:ost()
                    sound.cpp 849: Entered Sound:ost()
                    specialfx.cp 3868: Entered SpecialFX:ost()
                    steward.cpp 5363: Entered Steward:ost()
                    hwinput.cpp 6467: Entered HWInput:ost()
                    dynman.cpp 1516: Entered DynMan:ost()
                    camera.cpp 4295: Entered CamMan:ost()
                    render.cpp 480: Entered Render:ost()
                    onscreen.cpp 3038: Entered OnScreen:ost()
                    vidman.cpp 1759: Entered VidMan:ost()
                    plrfile.cpp 3386: Entered PlayerFile:ost()
                    plrfile.cpp 2510: Attempting to save to USERDATA\rdjango\rdjango.TMP
                    plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\rdjango\rdjango.PLR
                    game.cpp 717: Entered Game:etup()
                    hwinput.cpp 6383: Entered HWInput:etup()
                    options.cpp 1561: Entered Options:etup()
                    plrfile.cpp 2510: Attempting to save to USERDATA\rdjango\rdjango.TMP
                    plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\rdjango\rdjango.PLR
                    game.cpp 1141: Entered Game::Exit()
                    sound.cpp 856: Entered Sound::Exit()
                    specialfx.cp 3906: Entered SpecialFX::Exit()
                    hwinput.cpp 6491: Entered HWInput::Exit()
                    dynman.cpp 1541: Entered DynMan::Exit()
                    onscreen.cpp 3056: Entered OnScreen::Exit()
                    vidman.cpp 1796: Entered VidMan::Exit()
                    osman.cpp 516: Entered OSMan::Exit()

                    Vielleicht fällt jemand daran etwas auf?

                    Ziemlich ratlos

                    Reinhold
                     
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                    Last Edit: 2026/01/31 23:57 By rdjango.
                     
                    FAQ - Peanuts Racingteam - 70 Jahre Die Peanuts
                      The administrator has disabled public write access.
                    #121103
                    MichaW (Admin)
                    Ich vermisse unsere Gespräche Abends sehr :-(
                    Admin
                    Register Date
                    2011-04-03 20:14:09
                    Latest Post
                    2026-03-15 22:41:34
                    Posts: 5448
                    graph
                    User Offline Click here to see the profile of this user
                    Gender: Male Location: Marl im Pott!!! Birthdate: 1966-00-00
                    Aw: Massive Probleme mit NOS 24 online 1 Month, 2 Weeks ago  
                    Moin Reinold,

                    unter GameData/Locations den kompletten Ordner NoS2007 löschen. Ebenso im Archivordner Addon Tracks die Datei NoS2007_GTL_V1_06

                    Anschließend die NoS hier manuell runterladen http://www.altbierbude.de/component/ option,com_remository/Itemid,26/func,fileinfo/ id,1021/lang,de/ und entpacken. Der entpackte Ordner sollte NoS2007 heißen und kommt zurück in Gamedata/Locations, die unentpackte 7z Datei in den Archivordner.

                    Glück auf!
                     
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                    † Ruhe in Frieden Carsten †
                      The administrator has disabled public write access.
                    #121105
                    rdjango (Moderator)
                    Das einzige Problem ist meine Fahrerei
                    Moderator
                    Register Date
                    2009-05-03 22:27:32
                    Latest Post
                    2026-03-15 15:47:45
                    Posts: 3281
                    graphgraph
                    User Offline Click here to see the profile of this user
                    Aw: Massive Probleme mit NOS 24 online 1 Month, 2 Weeks ago  
                    Moin Micha,

                    danke, werd ich nochmal machen.

                    Gruß

                    Reinhold
                     
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                    FAQ - Peanuts Racingteam - 70 Jahre Die Peanuts
                      The administrator has disabled public write access.
                    #121106
                    Bordi (Admin)
                    Heuwägelchen - immer locker bleiben
                    Admin
                    Register Date
                    2011-01-15 22:30:01
                    Latest Post
                    2026-03-19 22:57:21
                    Posts: 1963
                    graphgraph
                    User Offline Click here to see the profile of this user
                    Aw: Massive Probleme mit NOS 24 online 1 Month, 2 Weeks ago  
                    Kleiner Tipp nebenbei:

                    Im Autoupdater unter
                    "Tweaks=>Profileinstellungen=>PLR Settings=>Grafic Options"
                    den Haken bei "Always Rebuild HAT" aktivieren.

                    Grüße, Bordi
                     
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                    Last Edit: 2026/02/01 16:27 By Bordi.
                     
                    -
                    Rechtschreibfehler darfst Du gerne behalten.
                    Grammatikfehler bleiben mein geistiges Eigentum.

                    -

                    -
                    Dir passt mein Beitrag nicht? Schickt mir ne PM
                    -
                      The administrator has disabled public write access.
                    #121107
                    rdjango (Moderator)
                    Das einzige Problem ist meine Fahrerei
                    Moderator
                    Register Date
                    2009-05-03 22:27:32
                    Latest Post
                    2026-03-15 15:47:45
                    Posts: 3281
                    graphgraph
                    User Offline Click here to see the profile of this user
                    Aw: Massive Probleme mit NOS 24 online 1 Month, 2 Weeks ago  
                    Danke René,

                    der Haken war schon drin

                    Gruß
                    Reinhold
                     
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                    FAQ - Peanuts Racingteam - 70 Jahre Die Peanuts
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