Quatsch, wieso erst bis morgen warten, geht ja schnell...
TRACE LEVEL = 90
NetComm.cpp 7639: NetComm checking command line: "-trace=90"
game.cpp 622: Entered Game::Enter()
osman.cpp 480: Entered OSMan::Enter()
vidman.cpp 1044: Entered VidMan::Enter()
specialfx.cp 3138: Entered SpecialFX::Enter()
dynman.cpp 632: Entered DynMan::Enter()
plrfile.cpp 3334: Entered PlayerFile::Enter()
sound.cpp 725: Entered Sound::Enter()
hwinput.cpp 6369: Entered HWInput::Enter()
onscreen.cpp 2941: Entered OnScreen::Enter()
game.cpp 717: Entered Game:

etup()
hwinput.cpp 6383: Entered HWInput:

etup()
options.cpp 1561: Entered Options:

etup()
plrfile.cpp 2510: Attempting to save to USERDATA\Peter\Peter.TMP
plrfile.cpp 2533: Retcode: -1 for renaming to USERDATA\Peter\Peter.PLR
PlayerGarage 109: Failed to open USERDATA\Peter\garage.gar for writing
O_AppGz.cpp 30681: Join Session was successful, setting local session description:
O_AppGz.cpp 30682: ** Session Name: 10T-EU#03 Endurance
O_AppGz.cpp 30683: ** Scene Base: Imola
O_AppGz.cpp 30684: ** AI Opp: 0
O_AppGz.cpp 30685: ** Human Opp: 0
O_AppGz.cpp 30686: ** Max Players: 17
specialfx.cp 3144: Entered SpecialFX:

etup()
steward.cpp 4585: Entered Steward:

etup()
dynman.cpp 644: Entered DynMan:

etup()
sound.cpp 748: Entered Sound:

etup()
onscreen.cpp 2947: Entered OnScreen:

etup()
vidman.cpp 1184: Entered VidMan:

etup()
plrfile.cpp 3344: Entered PlayerFile:

etup()
plrfile.cpp 2510: Attempting to save to USERDATA\Peter\Peter.TMP
plrfile.cpp 2533: Retcode: -1 for renaming to USERDATA\Peter\Peter.PLR
PlayerGarage 109: Failed to open USERDATA\Peter\garage.gar for writing
game.cpp 764: Entered Game::Init()
vidman.cpp 1237: Entered VidMan::Init()
ai_db.cpp 2143: Entered AIDatabase::Init()
steward.cpp 4680: Entered Steward::Init()
hwinput.cpp 6426: Entered HWInput::Init()
specialfx.cp 3255: Entered SpecialFX::Init()
dynman.cpp 674: Entered DynMan::Init()
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\
SAFETYCAR\SAFETYCAR.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 1354: Could not open
pitmod.cpp 194: Entered PitAction::Init
AnimationLoa 24: AnimationLoader::Load(PitCrew.ani)
vehgfx.cpp 2520: Entered VehGraphics::Init()
vehgfx.cpp 2552: Unable to read C:\DOKUMENTE UND EINSTELLUNGEN\xxxx\EIGENE DATEIEN\GTR\USERDATA\LOG\vehgen.scn: Error opening scene file name C:\DOKUMENTE UND EINSTELLUNGEN\xxxx\EIGENE DATEIEN\GTR\USERDATA\LOG\vehgen.scn
vehgfx.cpp 818: Could not open
vehgfx.cpp 2607: Could not find instance "SLOT000"
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Könnt ihr damit was anfangen?