MoeZee (Benutzer)
Expert Boarder
Registriert seit 2009-01-25 02:50:13 |
Neuester Beitrag 2022-02-08 15:38:30 |
Beiträge: 151
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Re:Aw: Isle of man - public betatest vor 12 Jahren, 3 Monaten
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[/b]I don't think that Bruce Springsteen will take care about our postings.[/quote]
Oh yes he can
"Tramps like us, baby, we were born to run"
The Boss has spoken. 
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Letzte Änderung: 07.01.2013 04:41 von MoeZee.
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Aw: Re:Aw: Isle of man - public betatest vor 12 Jahren, 3 Monaten
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ok so far, but there are strange vertical lines hanging like strings from the trees on the track and on the asphalt also continues as slightly greyish Line
regards !Dirk
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R8 Gordini (Benutzer)
six wheels on my wagon
Platinum Boarder
Registriert seit 2008-04-06 16:23:38 |
Neuester Beitrag 2016-06-15 18:08:25 |
Beiträge: 512
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Aw: Re:Aw: Isle of man - public betatest vor 12 Jahren, 3 Monaten
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Hi Ken,
thanks for bringing this great track to GTL.
...but there are strange vertical lines hanging like strings from the trees...There's a glitch with texture t4.dds, alpha channel has a 1px frame which isn't black - so the border of texture is visible ingame.
AIW issues:
Garage Pos 1/1
TeamIndex=0
GarPos=(0,9.708,-0.180,-10.986)This position is slightly behind XFINISH (view from grid pos). Can cause trouble racing online.
GridIndex=36 to GridIndex=103 are not necessary for GTL because of 36 cars max. and no existing pacecar.
The pitlane would be capable of 6 additional garage spots for 36 drivers.
Pit locations are in the middle of the pitlane, a better place would be on the right side.
XFINISH and other X*.GMT's have GMT tags unusual for GTL. Check on original tracks.
This is what I recognized so far.
Cheers
Tom
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Aw: Re:Aw: Isle of man - public betatest vor 12 Jahren, 3 Monaten
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MotorFX,
Deepest kudos
Just saw a vid by a friend lapping it with what he said was a sweaty scalp by lap three.
One tad more realistic and you'd need a prescription (and a divorce lawyer).
* Small note from what I saw: certain corners seem not damaging enough when one hits the wall. This could induce some of the rogue drivers to bang them without serious damage during quali to "improve" their time.
My eternal question with long tracks: is there a shortcut to immediately start a timed lap in free practice or does one have to go round once first?
Looking forward to "going there" soon as I'm back from winter break.
---
* I'd like to correct that. I finally got around to practicing the track and I've twice slid perfectly along a wall; it slowed me enough to regret it and the second time I even lost a position. The corners are fine as they are.
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Letzte Änderung: 24.01.2013 18:27 von .
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to finish first...
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Aw: Re:Aw: Isle of man - public betatest vor 12 Jahren, 3 Monaten
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this is what happens when the betatest is over
hope that someone covers a turboevent here, when Isle of Man is released V 1.0
till then i found a video 4 u guys which take you your breath away
enjoy happy sunday. thats what racing is all about...
!Dirk
http://www.youtube.com/watch?v=Ph0SjLC_lqk
you will find more of those stuff here: http://www.youtube.com/user/lockk9
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Letzte Änderung: 13.01.2013 15:44 von !Dirk.
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Aw: Re:Aw: Isle of man - public betatest vor 12 Jahren, 3 Monaten
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Wow,brutal speed,but i like it more on four wheel´s
They don´t fall over as easy as a bike
Greet´s Jens
Edith say´s typing error 
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Letzte Änderung: 13.01.2013 16:31 von .
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Aw: Re:Aw: Isle of man - public betatest vor 12 Jahren, 3 Monaten
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Hey,
Bin grade am Testen was der kadett hergibt und Ich muss sagen. Hammergeile Strecke  .
Kann man schön flüssig Fahren. Manche Kurve sehn Easy aus Sind aber am Ausgang richtig Gemein, zack da hast da ma ein Stück mauer Rausgucken am Kurvenausgang, und Rums. Aber wenn man weis wo die Stellen sind kann ja nix schief gehn. Also wie gesagt Strecke ist der Hammer echt Steck viel Detail drinne einfach Top. Kadett leistungsmässig zwar etwas schwach für die Vollgasabschnitte aber zum testen gehts, kann man die umgebung etwas betrachten  .
So muss weiter testen. brumm Mfg Sascha
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Aw: Isle of man - public betatest vor 12 Jahren, 3 Monaten
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Hi
Many thanks to "MotorFX" for the conversion of the Isle of man to GTL. I have waited a long time for this. Also, thanks to Jim Pearson for the permissions.
I know the Isle of Man from my GLP times, and it is one of my favorite tracks along with Dundrod and Clermont Ferrand. Once one is familiar with this track, they can drive it very fluidly. Especially with the vehicles from the TC-65 class, they provide great fun to drive.
I did not discover any large errors, barring that the AI vehicles often suddenly stop because run out of gas too soon. On some spots, the center lane lines are not in the middle, but are either more right or left. Also, some walls or trees (barriers) on the sides are not solid, rather one can just go through them (with luck  ).
I'm looking forward to many kilometers/miles on the Isle of Man!!
Schoene Gruesse aus North Carolina
Wolfgang Auer (Wolf_A)
"Edith" sagt mir das Jim Pearson noch an der Original 37 3/4 mile Strecke arbeitet.
http://jrpearson.homestead.com/LatestNews.html
Allerdings fuer GPL!!!
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Nepomuk (Benutzer)
Bleifuß
Expert Boarder
Registriert seit 2012-02-11 11:08:18 |
Neuester Beitrag 2019-07-30 20:30:36 |
Beiträge: 105
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Aw: Isle of man - public betatest vor 12 Jahren, 3 Monaten
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I'm also looking forward to this great track - However I never did any beta testing yet.
Can I install the track to my normal altbierbude folder without causing any trouble or should I wait until its finally included?
Thanks 
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Aw: Isle of man - public betatest vor 12 Jahren, 3 Monaten
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Hi Nepomuk,
yes you can
cheers,
Uwe
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Über 90% aller Gewaltverbrechen passieren innerhalb von 24 Stunden nach dem Konsum von Brot.
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Re:Aw: Isle of man - public betatest vor 12 Jahren, 3 Monaten
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Just had my first opportunity for testing the track, unfortunately offline.
No one know a short-cut to start a timed lap immediately in free practice?
The HUD keeps going off so I need to quit at the start and re-activate it in the game options. Does that also happen online? Online this would mean either quitting or driving without the HUD. I don't notice this on other tracks or would it have to do with the car?
I used an Alpine 110. The track is just so perfect for this car. Gets me into a really nice flow each time.
tx, guys, keep on truckin'.
---
Edit: I noticed that the HUD goes off only if I fiddle with a setting on the pre-race grid.
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Letzte Änderung: 09.02.2013 23:56 von .
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to finish first...
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Nepomuk (Benutzer)
Bleifuß
Expert Boarder
Registriert seit 2012-02-11 11:08:18 |
Neuester Beitrag 2019-07-30 20:30:36 |
Beiträge: 105
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Re:Aw: Isle of man - public betatest vor 12 Jahren, 3 Monaten
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Perfect, its working, neat track, thank you!
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Aw: Isle of man - public betatest vor 12 Jahren, 1 Monat
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When will it be published on ABB(if ever)?
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Aw: Isle of man - public betatest vor 12 Jahren, 1 Monat
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....it will be published after Ken's official release.
Cheers,
Uwe
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Über 90% aller Gewaltverbrechen passieren innerhalb von 24 Stunden nach dem Konsum von Brot.
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freakyjurre (Gast)
Fresh Boarder
Neuester Beitrag 2013-03-17 19:56:24 |
Beiträge: 1
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Re:Isle of man - public betatest vor 12 Jahren, 1 Monat
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hello guys,
i'm pretty new here.. could someone tell me where to find the file for tis track..
i think i'm blind or something..
thanks allot!
edit:
i was blind, found it 
thanks for making this track!
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Letzte Änderung: 17.03.2013 19:58 von .
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RRrumbLE (Gast)
Fresh Boarder
Neuester Beitrag 2013-04-07 11:16:13 |
Beiträge: 1
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Re:Isle of man - public betatest vor 12 Jahren
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I haven't found a single bug yet.
How did you do that?
The whole circuit is fantastic. What an achievement! I always figured the best I could hope for was to someday watch race cars scream around on the TT circuit rather than just bikes & trikes. Now I can hop on any time I feel like it!
Thank you a thousand times over, Motor. It's a knockout.
And another thousand thanks to AltB and DerDumeklemmer for hosting the beta and making it available for all of us to experience.
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Greybrad (Benutzer)
Fresh Boarder
Registriert seit 2007-10-10 18:14:46 |
Neuester Beitrag 2019-06-10 15:59:15 |
Beiträge: 12
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Re:Isle of man - public betatest vor 12 Jahren
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Great track and it looks even better now.
I've only found one problem, the track surface has a small gap on the right just up from the Ramsey hairpin creating a small step. Looks like one corner of a face needs moving up slightly to close the gap.
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Re:Isle of man - public betatest vor 11 Jahren, 10 Monaten
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Any news regarding the release of this overwhelming track?
I want it, I want it, I want it!
Herakles
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Bordi (Admin)
Heuwägelchen - immer locker bleiben
Admin
Registriert seit 2011-01-15 22:30:01 |
Neuester Beitrag 2025-04-25 01:15:25 |
Beiträge: 1746
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Aw: Isle of man - public betatest vor 11 Jahren, 7 Monaten
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Der Dumeklemmer schreibt:Testing will take place on our Gameserver5 since our test server (gamserver6) is occupied by ETCC training.Quelle: 1.Beitrag
Wenn Du diese Strecke gerne testen möchtest:
Du wirst sie momentan auf dem Long Track Server #4 wiederfinden.
If You would like to try this track:
you will find it again currently on the Long Track Server #4
Edit:
Download Isle of man public-beta
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Letzte Änderung: 04.09.2013 15:52 von Bordi.
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-
Rechtschreibfehler darfst Du gerne behalten.
Grammatikfehler bleiben mein geistiges Eigentum.
-

-
Dir passt mein Beitrag nicht? Schickt mir ne PM
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Aw: Isle of man - public betatest vor 10 Jahren, 9 Monaten
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Hello,
i've been recently testing this track ... and I like it.
I did'nt mention any issues yet.
I did not yet manage to complete a single lap aswell.
I drove only the BMW 2800CS because I wanted to learn how to drive the corners before trying with other vehicles.
It feels almost like my first few hundred lap-atempts on the targa florio - with a few differences.
1. having to complete a lap of over 24km before timing even starts really sucks.
Maybe this (little) flaw could be extinguished by moving the start/finish some way up the track (just like it is on the Targa Florio, or the NOS Tourist).
2. Its rather easy to get off the Track - but its fairly impossible to get back on again.
Maybe you should add some gaps?
I mean, there are various crossings. but once you're outside the Track (jumped over a wall or something like that) there is no way to get back - except returning to the pits. All the Streets are surounded by Wall-like Barriers (the Main Track AND any crossing Street), and these Walls continue until the maps end.
I guess it won't happen very often once i got used to that track - but thats a while away from now. at the moment this is simply killing my fun on Manx after experiencing this "no chance" a few times. It's a little frustrating for a beginner - but i guess thats because the ManX TT isn't a "Beginners-Race" at all.
This is not mainly a Tracks flaw but due to my little knowledge of the Track - which is just a matter of time (as I hope).
I appreciate the work done on this Track, its very nice and I hope beta-phase will end soon so we can race this wonderful Track on ABB.
Greetz
Olaf
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Letzte Änderung: 14.07.2014 17:20 von DerOlf.
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Aw: Isle of man - public betatest vor 7 Jahren, 11 Monaten
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Howdy))
I definatly would like to try this track too but I dont get it
the download link above:
Download Isle of man public-beta
didnt work without permission...
would you like to share this track with me...
than it would be all great
Thanks!
Ditsky 
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Letzte Änderung: 08.05.2017 21:38 von .
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Aw: Isle of man - public betatest vor 7 Jahren, 11 Monaten
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Letzte Änderung: 08.05.2017 22:21 von MichaW.
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† Ruhe in Frieden Carsten †
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Aw: Isle of man - public betatest vor 7 Jahren, 11 Monaten
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 vielen Dank!!
...dat ging jetzt aber richtig flott
....und gleich wird getesten!
bis denne 
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Letzte Änderung: 09.05.2017 00:35 von .
Grund: DANKESCHÖN
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bran (Gast)
Fresh Boarder
Neuester Beitrag 2017-11-16 12:45:49 |
Beiträge: 4
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Aw: Isle of man - public betatest vor 7 Jahren, 5 Monaten
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This is awesome. Thanks for the link!
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