yep thomas, I've closed it down.
But I fear it is my provider problem: is a LAN and I have no control on portforwarding at all, we have only switches in our houses...
I had this problem a long time ago with falcon 4.0, resolved by developers with new connection protocol..
I've tryed to disable in-game collisions using an application that helps to edit .plr profile config file, but I think is server side config, so it resets back to default value everytime.
too bad I cannot engage a race with anybody..
